test01
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,467 top 67% · #471 in EA
- Rank · 7d ago
- #14,425 ▼1042 places down
- Last wipe
- 40d ago biweekly schedule
- Next wipe
- 1d 6h Fri 16 Oct, 05:02 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 46 on average | 14/200 | ▼−3−17.2% | |
| 2 | Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 31 on average | 2/215 | ▼−6−75.8% | |
| 3 | Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 25 on average | 7/100 | ▲+4+121.1% | |
| 4 | JP ONLY 2WEEK SOLO/DUO/TORIO#83EA · groups of 8+ · biweekly · 9 on average | 2/60 | ▲+1 | |
| 5 | [SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 8 on average | 2/200 | ▪+0+26.3% | |
| 6 | [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 3 on average | 0/100 | ▪+0 |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on test01?
The name of test01 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on test01?
A procedural map runs on test01, created by the game.
Activity
Where does test01 sit in the rankings?
On seven-day player hours, test01 sits at #15,467, in the top 67% across ranked servers and #471 in Asia.
What is the population on test01?
At present, test01 is offline; the last sighting was 22 days 6 hours ago.
Wipe Frequency
On what cycle does test01 wipe?
Using biweekly: 14 days after its last wipe, test01's next wipe is estimated. The date of its next wipe is Friday 16 October at 05:02 UTC. This world has been running for 40 days 17 hours. The tags show wipes every two weeks.
Server Overview
What is the location of test01?
The EA tag and Asia are what test01 lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 59.39.219.116:28015.
test01 runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Windows, running on test01. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is test01 and is it currently online?
Offline at this moment: test01. Last seen 22 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 22 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on test01?
Published by test01 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^b (Biweekly): Two-week wipe cycle; EA (East Asia): The browser places this server in East Asia. The tags also carry its current players, queue and world creation time; this page shows them at the top.
test01 appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, test01 matches these lists: Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Joining the Server
What steps do I take to join test01?
Type client.connect 59.39.219.116:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,^b,EA,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^b
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.