test01
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #12,164 top 55% · #459 in EA
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 12d ago biweekly schedule
- Next wipe
- 1d 2h Fri 16 Oct, 05:49 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 46 on average | 23/200 | ▼−2−6.8% | |
| 2 | Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 30 on average | 2/215 | ▼−4−64.7% | |
| 3 | Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 25 on average | 7/100 | ▲+2+35.5% | |
| 4 | [SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 8 on average | 1/200 | ▼−4−80.3% | |
| 5 | JP ONLY 2WEEK SOLO/DUO/TORIO#83EA · groups of 8+ · biweekly · 8 on average | 0/60 | ▼−1−100.0% | |
| 6 | [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 3 on average | 1/100 | ▪+0+0.0% |
Quick answers
from the figures on this pageMap and Rules
How is test01 configured in terms of rules and settings?
The name of test01 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on test01?
A procedural map runs on test01, created by the game.
Population
What position does test01 hold in the server rankings?
On seven-day player hours, test01 sits at #12,164, in the top 55% across ranked servers and #459 in Asia.
How many players does test01 have?
At present, test01 is offline; the last sighting was 35 hours ago. Average players over seven days: 1; peak: 1. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.
Wipe Cycle
When does test01 schedule its wipes?
From biweekly: 14 days after its last wipe, the next wipe at test01 is estimated. The date of its next wipe is Friday 16 October at 05:49 UTC. This world has been running for 12 days 21 hours. The tags show wipes every two weeks.
Server Info
What is the location of test01?
The EA tag and Asia are what test01 lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 59.39.220.166:28015 is its address.
What Rust version is test01 running?
Rust network protocol 2634 and build 167781 on Windows is what test01 runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is test01 and is it currently online?
No response from test01. It was last seen 35 hours ago. The last 2 full days give 4% uptime, 2 hours on out of 48. 12 October 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on test01?
These tags are published by test01 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^b (Biweekly): A fortnight between wipes; EA (East Asia): The browser places this server in East Asia. The top of this page and the tags both show its players now, its queue and when its world was made.
test01 appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, test01 matches these lists: Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join test01?
The console route: start Rust, press F1, enter client.connect 59.39.220.166:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.