test01
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,923 top 67% · #492 in EA
- Rank · 7d ago
- #13,242 ▼2681 places down
- Last wipe
- 41d ago biweekly schedule
- Next wipe
- 22h Fri 16 Oct, 05:02 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 45 on average | 85/200 | ▲+52+158.2% | |
| 2 | Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 29 on average | 12/215 | ▲+2+17.1% | |
| 3 | Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 24 on average | 28/100 | ▲+16+136.6% | |
| 4 | [SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 8 on average | 3/200 | ▼−3−50.7% | |
| 5 | JP ONLY 2WEEK SOLO/DUO/TORIO#83EA · groups of 8+ · biweekly · 8 on average | 0/60 | ▼−1−100.0% | |
| 6 | [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 3 on average | 1/100 | ▲+1 |
Quick answers
from the figures on this pageRules & Settings
How is test01 configured in terms of rules and settings?
The name of test01 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.
What is the current map on test01?
test01 uses a procedural map, which the game generates.
Activity
Where does test01 sit in the rankings?
In the top 67% of all ranked servers, test01 is #15,923 on player hours over the last seven days and #492 in Asia.
How many players does test01 have?
Right now, test01 is offline; the last sighting was 17 days 1 hours ago.
Wipe Cycle
When does test01 schedule its wipes?
Using biweekly: 14 days after its last wipe, test01's next wipe is estimated. On Friday 16 October at 05:02 UTC the next wipe is due. Its world now is 41 days 1 hours old. The tags show wipes every two weeks.
Server Details
What is the location of test01?
The EA tag and Asia are what test01 lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 59.39.221.79:28015 is its address.
test01 runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Windows, running on test01. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is test01 and is it currently online?
test01 is down. The last time we saw it was 17 days 1 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 27 September 2026.
Tags & Filters
What is the meaning of the tags on test01?
These tags are published by test01 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^b (Biweekly): Two-week wipe cycle; EA (East Asia): The server browser files it under East Asia. The top of this page and the tags both show its players now, its queue and when its world was made.
test01 appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include test01: Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Joining the Server
How can I connect to test01?
The console route: start Rust, press F1, enter client.connect 59.39.221.79:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,^b,EA,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^b
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.