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RUST ANALYTICS
LIVE44,184PLY11,485SRV
QUOTE 62.143.5.187:28115 Offline checked 10d ago

ScrapLand Staging

pve
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,003
top 71%
Rank · 7d ago
#15,427
576 places down
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:44 UTC11d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 60 on average37/200+15+65.1%
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 51 on average72/200+1+0.8%
3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 38 on average67/200+6+9.5%
4JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average9/300−9−50.0%
5【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average7/200−1−12.5%
6Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 20 on average27/100−5−15.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on ScrapLand Staging?

No gather rate appears in the name of ScrapLand Staging. The default group size of 8 players applies here. It runs pve, no combat against other players. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on ScrapLand Staging?

ScrapLand Staging uses a procedural map, which the game generates.

Population

Where does ScrapLand Staging sit in the rankings?

For the last seven days, ScrapLand Staging holds rank #16,003 on player hours, in the top 71% of all ranked servers.

How full is ScrapLand Staging?

At present, ScrapLand Staging is offline; the last sighting was 10 days 18 hours ago.

Wipe Frequency

How does ScrapLand Staging handle wipe day?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does ScrapLand Staging wipe?

The record holds too few of ScrapLand Staging's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 4 hours.

Server Overview

Where can ScrapLand Staging be found?

No region is published by ScrapLand Staging. Rust Analytics reports the location a server claims, not the machine's actual location. 62.143.5.187:28115 is its address.

ScrapLand Staging runs which version of Rust?

Rust network protocol 2634 and build 166655 on Linux is what ScrapLand Staging runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of ScrapLand Staging?

ScrapLand Staging is down. The last time we saw it was 10 days 18 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 2 October 2026.

Server Tags

What is the meaning of the tags on ScrapLand Staging?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166655 (Build): Game build: 166655; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger, which ScrapLand Staging publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does ScrapLand Staging show up in Rust Analytics lists and filters?

On Rust Analytics, ScrapLand Staging matches these lists: Rust community servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to ScrapLand Staging?

The console route: start Rust, press F1, enter client.connect 62.143.5.187:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166655,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166655
Build Game build: 166655.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.