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RUST ANALYTICS
LIVE90,774PLY11,775SRV
QUOTE 64.40.8.157:28014 Offline checked 13d ago

UKN.GG - US Training Grounds - Medium I

moddedcarbon
Players · last
0/ 150
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,822
top 70%
Rank · 7d ago
#2,538
14284 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
500 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
6000
UKN Map · seed 1337
First seen
13 Sep 2026
ustgmed1.ukn.gg

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
on rhythm
75%
of its recent wipes
wipe-day peak
9
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:18 UTC13d ago 0 – running 0
Tue 29 Sep, 09:18 UTC14d ago 13 – 1 days 3
Mon 28 Sep, 09:18 UTC15d ago 13 – 1 days 0
Sun 27 Sep, 09:18 UTC16d ago 8 – 1 days 0
Sat 26 Sep, 19:13 UTC16d ago 18 – 0.6 days 4
Sat 26 Sep, 09:20 UTC17d ago 18 – 0.4 days 0
Fri 25 Sep, 09:18 UTC18d ago 18 – 1 days 0
Thu 24 Sep, 09:21 UTC19d ago 10 – 1 days 1
Wed 23 Sep, 09:21 UTC20d ago 10 – 1 days 1
Tue 22 Sep, 09:18 UTC21d ago 7 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/12NA · groups of 100+ · 19 on average29/200−12−29.7%
2RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average23/400−2−8.6%
3RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 12 on average15/50+5+55.2%
4US FunServer x10000000000|PVP|BATTLEFIELD|SKINS|KITS|TP|MAZE|MINA · groups of 100+ · 1e+10x · weekly · 8 on average5/100+1+22.4%
5RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 628 on average1236/1500+62+5.2%
6R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 179 on average367/425+111+43.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on UKN.GG - US Training Grounds - Medium I?

The name of UKN.GG - US Training Grounds - Medium I carries no gather rate. The maximum group size is 500 players. minigames & battle royale is the mode, parkour, arenas, battle royale and Bedwars. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC is active.

What is the current map on UKN.GG - US Training Grounds - Medium I?

UKN.GG - US Training Grounds - Medium I uses a procedural map of size 6,000 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is UKN Map.

Activity

What position does UKN.GG - US Training Grounds - Medium I hold in the server rankings?

In the top 70% of all ranked servers, UKN.GG - US Training Grounds - Medium I is #16,822 on player hours over the last seven days.

How many players does UKN.GG - US Training Grounds - Medium I have?

Right now, UKN.GG - US Training Grounds - Medium I is offline; the last sighting was 13 days 5 hours ago.

Wipe Cycle

What happens on wipe day at UKN.GG - US Training Grounds - Medium I?

The average peak across its recent wipes is 9 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does UKN.GG - US Training Grounds - Medium I wipe?

There is no next wipe to predict for UKN.GG - US Training Grounds - Medium I, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 13 days 9 hours old.

Server Info

What is the location of UKN.GG - US Training Grounds - Medium I?

Its name points to North America, but UKN.GG - US Training Grounds - Medium I publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. 64.40.8.157:28014 is its address.

UKN.GG - US Training Grounds - Medium I is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Windows, running on UKN.GG - US Training Grounds - Medium I. Your game needs the same protocol to get in; Steam takes care of the update.

Is UKN.GG - US Training Grounds - Medium I up, and how consistent is its uptime?

No response from UKN.GG - US Training Grounds - Medium I. It was last seen 13 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on UKN.GG - US Training Grounds - Medium I?

Published by UKN.GG - US Training Grounds - Medium I for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): Slot count: 150; ts500 (Group limit): 500 is the maximum team size; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed over for aim and PvP practice; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Who operates UKN.GG - US Training Grounds - Medium I?

14 other servers we track publish a ukn.gg hostname, as does UKN.GG - US Training Grounds - Medium I, so one operator most likely runs them all.

UKN.GG - US Training Grounds - Medium I appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature UKN.GG - US Training Grounds - Medium I: Modded Rust servers, Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join UKN.GG - US Training Grounds - Medium I?

The console route: start Rust, press F1, enter client.connect 64.40.8.157:28014. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://ukn.gg.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrust
Game mode Rust's standard survival mode.
mp150
Max players Slot count: 150.
ts500
Group limit 500 is the maximum team size.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Gameplay

^e
Minigames Minigames run here: arenas, Bedwars, parkour and more.
^d
Combat training Loot is handed over for aim and PvP practice.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.