UKN.GG - US Training Grounds - Medium IV
Key statistics
the figures behind the quote- Players now
- 2/ 150 1% full
- Change · 24h
- ▲+1 +50.0% from 1
- 7-day average
- 3 peak 27
- Rank
- #2,019 top 9%
- Rank · 7d ago
- #2,410 ▲391 places up
- Last wipe
- resets 21 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 500 max players per team
- Gather rate
- – no rate in the name
- Score
- 458 player hours, last seven days
- Map
- 6000 UKN Map · seed 1337
- First seen
- 13 Sep 2026 ustgmed4.ukn.gg
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 27 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:08 UTC9h ago | – | – | – | 0 |
| Mon 12 Oct, 10:08 UTC1d ago | – | – | – | 3 |
| Sun 11 Oct, 10:08 UTC2d ago | – | – | – | 2 |
| Sat 10 Oct, 10:08 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 03:04 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 02:51 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 02:38 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 02:26 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 02:13 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 02:00 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 01:47 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 01:34 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 01:21 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 01:08 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 00:56 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 00:43 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 00:30 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 00:17 UTC3d ago | – | – | – | 1 |
| Fri 9 Oct, 10:08 UTC4d ago | – | – | – | 0 |
| Thu 8 Oct, 10:08 UTC5d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [NA] Raid Simulator 2.0 (Raidsim)NA · groups of 100+ · 19 on average | 18/150 | ▲+2+16.1% | |
| 2 | NA | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsNA · groups of 10+ · 4 on average | 2/200 | ▼−6−73.9% | |
| 3 | Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWarsNA · groups of 8+ · 2 on average | 2/100 | ▼−2−51.0% | |
| 4 | NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots FNA · groups of 10+ · 2 on average | 2/250 | ▲+1 | |
| 5 | Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun GameNA · groups of 100000+ · 1 on average | 0/50 | ▪+0 | |
| 6 | [EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 205 on average | 306/500 | ▲+50+19.5% |
Quick answers
from the figures on this pageRules & Settings
How is UKN.GG - US Training Grounds - Medium IV configured in terms of rules and settings?
The name of UKN.GG - US Training Grounds - Medium IV carries no gather rate. 500 players is the upper limit for a group. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on UKN.GG - US Training Grounds - Medium IV?
A procedural map of size 6,000 with seed 1337 runs on UKN.GG - US Training Grounds - Medium IV, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: UKN Map.
Population
What is the rank of UKN.GG - US Training Grounds - Medium IV?
For the last seven days, UKN.GG - US Training Grounds - Medium IV holds rank #2,019 on player hours, in the top 9% of all ranked servers.
How full is UKN.GG - US Training Grounds - Medium IV?
2 of 150 slots on UKN.GG - US Training Grounds - Medium IV are filled right now. The seven-day average is 3 players, with a peak of 27. Over the last 48 hours, the peak hour was 03:00 UTC, averaging 23 players.
Wipe Frequency
On what cycle does UKN.GG - US Training Grounds - Medium IV wipe?
A new world every few hours is what UKN.GG - US Training Grounds - Medium IV does. None of those resets is a wipe, and no wipe schedule is kept.
Server Overview
Where can UKN.GG - US Training Grounds - Medium IV be found?
Its name points to North America, but UKN.GG - US Training Grounds - Medium IV publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 64.40.8.229:28014.
What is the performance like on UKN.GG - US Training Grounds - Medium IV?
Server fps over the last 48 hours: 30 on average, 30 at the lowest. The entity count reached 3,120, covering buildings, deployables and all else in the world. The memory ceiling reached 1,973 MB. Low fps and growing entities are the source of felt lag.
UKN.GG - US Training Grounds - Medium IV runs which version of Rust?
The version in use at UKN.GG - US Training Grounds - Medium IV: Rust network protocol 2634 and build 167781, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of UKN.GG - US Training Grounds - Medium IV?
UKN.GG - US Training Grounds - Medium IV is up. It is taking players now. 7 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
How should you interpret the tags on UKN.GG - US Training Grounds - Medium IV?
These tags are published by UKN.GG - US Training Grounds - Medium IV and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Capacity: 150 slots; ts500 (Group limit): 500 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^d (Combat training): Practice your aim and PvP: the loot arrives supplied; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.
Who manages UKN.GG - US Training Grounds - Medium IV?
A ukn.gg hostname is published by UKN.GG - US Training Grounds - Medium IV and by 14 other servers we track, which indicates one operator.
On Rust Analytics, which lists and filters feature UKN.GG - US Training Grounds - Medium IV?
These Rust Analytics lists include UKN.GG - US Training Grounds - Medium IV: Modded Rust servers, Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
What is the process to join UKN.GG - US Training Grounds - Medium IV?
The console route: start Rust, press F1, enter client.connect 64.40.8.229:28014. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://ukn.gg.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs167781,ts500
Game
gmrust
mp150
ts500
v2634
cs167781
ptrak
$r?
Gameplay
^e
^d
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
