NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
Key statistics
the figures behind the quote- Players now
- 4/ 200 2% full
- Change · 24h
- ▲+1 +17.1% from 3
- 7-day average
- 4 peak 19
- Rank
- #1,676 top 8%
- Rank · 7d ago
- #1,564 ▼112 places down
- Last wipe
- resets 7 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 10 max players per team
- Gather rate
- – no rate in the name
- Score
- 653 player hours, last seven days
- Map
- 3500 PAT Map FPS+ · seed 1337
- First seen
- 13 Sep 2026 na.main.perfect-rust.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 14 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 09:33 UTC18h ago | – | – | – | 0 |
| Mon 12 Oct, 09:33 UTC1d ago | – | – | – | 3 |
| Sun 11 Oct, 09:33 UTC2d ago | – | – | – | 1 |
| Sat 10 Oct, 09:33 UTC3d ago | – | – | – | 8 |
| Fri 9 Oct, 09:33 UTC4d ago | – | – | – | 1 |
| Thu 8 Oct, 09:33 UTC5d ago | – | – | – | 2 |
| Wed 7 Oct, 09:33 UTC6d ago | – | – | – | 6 |
| Tue 6 Oct, 09:33 UTC7d ago | – | – | – | 1 |
| Mon 5 Oct, 09:33 UTC8d ago | – | – | – | 0 |
| Sun 4 Oct, 09:33 UTC9d ago | – | – | – | 8 |
| Sat 3 Oct, 09:33 UTC10d ago | – | – | – | 6 |
| Fri 2 Oct, 09:33 UTC11d ago | – | – | – | 1 |
| Thu 1 Oct, 18:17 UTC FW12d ago | – | – | – | 29 |
| Thu 1 Oct, 09:33 UTC12d ago | – | – | – | 3 |
| Wed 30 Sep, 09:33 UTC13d ago | – | – | – | 3 |
| Tue 29 Sep, 09:33 UTC14d ago | – | – | – | 3 |
| Mon 28 Sep, 09:33 UTC15d ago | – | – | – | 0 |
| Sun 27 Sep, 09:33 UTC16d ago | – | – | – | 5 |
| Sat 26 Sep, 09:33 UTC17d ago | – | – | – | 9 |
| Fri 25 Sep, 09:33 UTC18d ago | – | – | – | 5 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | UKN.GG - US Training Grounds - MainNA · groups of 500+ · 22 on average | 0/250 | ▼−40−100.0% | |
| 2 | [NA] Raid Simulator 2.0 (Raidsim)NA · groups of 100+ · 19 on average | 34/150 | ▲+7+25.5% | |
| 3 | UKN.GG - US Training Grounds - Medium IIINA · groups of 500+ · 6 on average | 5/150 | ▲+2+46.3% | |
| 4 | Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWarsNA · groups of 8+ · 2 on average | 1/100 | ▪+0+0.0% | |
| 5 | Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun GameNA · groups of 100000+ · 1 on average | 2/50 | ▲+2 | |
| 6 | [EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 207 on average | 91/500 | ▲+49+115.0% |
Quick answers
from the figures on this pageRules & Settings
How is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets configured in terms of rules and settings?
No gather rate is given in the name of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. Group size is capped at 10 players. minigames & battle royale is the mode, battle royale, Bedwars, parkour and arenas. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets uses a procedural map of size 3,500 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is PAT Map FPS+.
Player Count
What position does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets hold in the server rankings?
In the top 8% of all ranked servers, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is #1,676 on player hours over the last seven days.
How full is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
On NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, 4 players are in now, out of 200 slots. The mean over the last seven days is 4 players, reaching 19 at its highest. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 9 players.
Wipe Cycle
How often does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets wipe?
Every few hours NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets makes a new world. No resets count as wipes, and it keeps no wipe schedule.
Server Overview
What is the location of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
No region tag is published by NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, though its name points to North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 64.40.8.73:28010 is its address.
Is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets performing well?
Average server fps for the last 48 hours is 59; the floor was 59. The entity count reached 1,668, covering buildings, deployables and all else in the world. The memory ceiling reached 1,284 MB. What players feel as lag is low fps together with a rising entity count.
What Rust version is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets running?
Rust network protocol 2634 and build 166494 on Windows is what NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets and is it currently online?
NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is up. It is taking players now. Its own uptime figure dates the last restart to roughly 16 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Server Tags
What is the meaning of the tags on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
These tags are published by NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Slot count: 200; ts10 (Group limit): Team size caps at 10; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed over for aim and PvP practice; ^i (Battlefield): High rates and kits drive fast PvP; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Who manages NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The same operator most likely runs NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets and the 3 other servers we track that publish a perfect-rust.com hostname.
NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: Modded Rust servers, Rust aim training servers, Best Rust battlefield servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
What steps do I take to join NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Type client.connect 64.40.8.73:28010 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://www.perfect-rust.com/.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^e,^d,^i,gmrust,cs166494,ts10,^o^z
Game
gmrust
mp200
ts10
v2634
cs166494
ptrak
$r?
Gameplay
^e
^d
^i
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
