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RUST ANALYTICS
LIVE52,822PLY11,646SRV
QUOTE 64.40.8.210:28014 Online checked 7m ago

UKN.GG - US Training Grounds - Medium III

moddedcarbon
Players · last
7/ 150
−2−19.8%24h
5% full
Day range 0 18
7-day avg 6 peak 38
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
7/ 150
5% full
Change · 24h
−2
−19.8% from 9
7-day average
6
peak 38
Rank
#1,345
top 6%
Rank · 7d ago
#1,351
6 places up
Last wipe
resets
21 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
500 max
players per team
Gather rate
–
no rate in the name
Score
1,041
player hours, last seven days
Map
6000
UKN Map · seed 1337
First seen
13 Sep 2026
ustgmed3.ukn.gg

Players

AveragePeak
01020304000:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 38 players.

Server performance

01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:03 UTC13h ago – – – 1
Mon 12 Oct, 10:03 UTC1d ago – – – 20
Sun 11 Oct, 10:03 UTC2d ago – – – 2
Sat 10 Oct, 10:03 UTC3d ago – – – 2
Sat 10 Oct, 03:04 UTC3d ago – – – 0
Sat 10 Oct, 02:51 UTC3d ago – – – 0
Sat 10 Oct, 02:38 UTC3d ago – – – 0
Sat 10 Oct, 02:25 UTC3d ago – – – 1
Sat 10 Oct, 02:12 UTC3d ago – – – 0
Sat 10 Oct, 01:59 UTC3d ago – – – 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Raid Simulator 2.0 (Raidsim)NA · groups of 100+ · 19 on average25/150−23−48.1%
2NA | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsNA · groups of 10+ · 4 on average3/200+1+94.1%
3Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWarsNA · groups of 8+ · 2 on average3/100+0+3.1%
4NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots FNA · groups of 10+ · 2 on average0/250−4−100.0%
5Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun GameNA · groups of 100000+ · 1 on average0/50+0
6[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 207 on average131/500+24+22.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on UKN.GG - US Training Grounds - Medium III?

No gather rate appears in the name of UKN.GG - US Training Grounds - Medium III. Group size is capped at 500 players. It runs minigames & battle royale, battle royale, Bedwars, parkour and arenas. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on UKN.GG - US Training Grounds - Medium III?

UKN.GG - US Training Grounds - Medium III uses a procedural map of size 6,000 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is UKN Map.

Population

Where does UKN.GG - US Training Grounds - Medium III sit in the rankings?

In the top 6% of all ranked servers, UKN.GG - US Training Grounds - Medium III is #1,345 on player hours over the last seven days.

How many players does UKN.GG - US Training Grounds - Medium III have?

7 of 150 slots on UKN.GG - US Training Grounds - Medium III are filled right now. Average players over seven days: 6; peak: 38. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 29 players.

Wipe Frequency

When does UKN.GG - US Training Grounds - Medium III schedule its wipes?

No wipe schedule exists for UKN.GG - US Training Grounds - Medium III: it makes a new world every few hours. Those resets are not wipes.

Server Info

Where can UKN.GG - US Training Grounds - Medium III be found?

Its name points to North America, but UKN.GG - US Training Grounds - Medium III publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 64.40.8.210:28014.

Is UKN.GG - US Training Grounds - Medium III performing well?

Server fps over the last 48 hours: 30 on average, 20 at the lowest. The entity count reached 4,842, covering buildings, deployables and all else in the world. Memory use peaked at 2,107 MB. Low fps and growing entities are the source of felt lag.

UKN.GG - US Training Grounds - Medium III is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on UKN.GG - US Training Grounds - Medium III. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of UKN.GG - US Training Grounds - Medium III?

Online at this moment: UKN.GG - US Training Grounds - Medium III. 11 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on UKN.GG - US Training Grounds - Medium III?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Capacity: 150 slots; ts500 (Group limit): Teams take no more than 500; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon, which UKN.GG - US Training Grounds - Medium III publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Who is behind UKN.GG - US Training Grounds - Medium III?

A ukn.gg hostname is published by UKN.GG - US Training Grounds - Medium III and by 14 other servers we track, which indicates one operator.

UKN.GG - US Training Grounds - Medium III appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature UKN.GG - US Training Grounds - Medium III: Modded Rust servers, Rust aim training servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

What steps do I take to join UKN.GG - US Training Grounds - Medium III?

The console route: start Rust, press F1, enter client.connect 64.40.8.210:28014. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://ukn.gg.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs167781,ts500

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Capacity: 150 slots.
ts500
Group limit Teams take no more than 500.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Gameplay

^e
Minigames Minigames such as arenas, Bedwars and parkour.
^d
Combat training A practice server for aim and PvP, with loot provided.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.