UKN.GG - US Training Grounds - Medium III
Key statistics
the figures behind the quote- Players now
- 7/ 150 5% full
- Change · 24h
- ▼−2 −19.8% from 9
- 7-day average
- 6 peak 38
- Rank
- #1,345 top 6%
- Rank · 7d ago
- #1,351 ▲6 places up
- Last wipe
- resets 21 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 500 max players per team
- Gather rate
- – no rate in the name
- Score
- 1,041 player hours, last seven days
- Map
- 6000 UKN Map · seed 1337
- First seen
- 13 Sep 2026 ustgmed3.ukn.gg
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 38 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:03 UTC13h ago | – | – | – | 1 |
| Mon 12 Oct, 10:03 UTC1d ago | – | – | – | 20 |
| Sun 11 Oct, 10:03 UTC2d ago | – | – | – | 2 |
| Sat 10 Oct, 10:03 UTC3d ago | – | – | – | 2 |
| Sat 10 Oct, 03:04 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 02:51 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 02:38 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 02:25 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 02:12 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 01:59 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 01:47 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 01:34 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 01:21 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 01:08 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 00:55 UTC3d ago | – | – | – | 3 |
| Sat 10 Oct, 00:42 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 00:29 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 00:17 UTC3d ago | – | – | – | 5 |
| Fri 9 Oct, 10:03 UTC4d ago | – | – | – | 1 |
| Thu 8 Oct, 10:03 UTC5d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [NA] Raid Simulator 2.0 (Raidsim)NA · groups of 100+ · 19 on average | 25/150 | ▼−23−48.1% | |
| 2 | NA | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsNA · groups of 10+ · 4 on average | 3/200 | ▲+1+94.1% | |
| 3 | Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWarsNA · groups of 8+ · 2 on average | 3/100 | ▪+0+3.1% | |
| 4 | NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots FNA · groups of 10+ · 2 on average | 0/250 | ▼−4−100.0% | |
| 5 | Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun GameNA · groups of 100000+ · 1 on average | 0/50 | ▪+0 | |
| 6 | [EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 207 on average | 131/500 | ▲+24+22.6% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on UKN.GG - US Training Grounds - Medium III?
No gather rate appears in the name of UKN.GG - US Training Grounds - Medium III. Group size is capped at 500 players. It runs minigames & battle royale, battle royale, Bedwars, parkour and arenas. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on UKN.GG - US Training Grounds - Medium III?
UKN.GG - US Training Grounds - Medium III uses a procedural map of size 6,000 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is UKN Map.
Population
Where does UKN.GG - US Training Grounds - Medium III sit in the rankings?
In the top 6% of all ranked servers, UKN.GG - US Training Grounds - Medium III is #1,345 on player hours over the last seven days.
How many players does UKN.GG - US Training Grounds - Medium III have?
7 of 150 slots on UKN.GG - US Training Grounds - Medium III are filled right now. Average players over seven days: 6; peak: 38. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 29 players.
Wipe Frequency
When does UKN.GG - US Training Grounds - Medium III schedule its wipes?
No wipe schedule exists for UKN.GG - US Training Grounds - Medium III: it makes a new world every few hours. Those resets are not wipes.
Server Info
Where can UKN.GG - US Training Grounds - Medium III be found?
Its name points to North America, but UKN.GG - US Training Grounds - Medium III publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 64.40.8.210:28014.
Is UKN.GG - US Training Grounds - Medium III performing well?
Server fps over the last 48 hours: 30 on average, 20 at the lowest. The entity count reached 4,842, covering buildings, deployables and all else in the world. Memory use peaked at 2,107 MB. Low fps and growing entities are the source of felt lag.
UKN.GG - US Training Grounds - Medium III is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Windows, running on UKN.GG - US Training Grounds - Medium III. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of UKN.GG - US Training Grounds - Medium III?
Online at this moment: UKN.GG - US Training Grounds - Medium III. 11 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on UKN.GG - US Training Grounds - Medium III?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Capacity: 150 slots; ts500 (Group limit): Teams take no more than 500; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon, which UKN.GG - US Training Grounds - Medium III publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Who is behind UKN.GG - US Training Grounds - Medium III?
A ukn.gg hostname is published by UKN.GG - US Training Grounds - Medium III and by 14 other servers we track, which indicates one operator.
UKN.GG - US Training Grounds - Medium III appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature UKN.GG - US Training Grounds - Medium III: Modded Rust servers, Rust aim training servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
What steps do I take to join UKN.GG - US Training Grounds - Medium III?
The console route: start Rust, press F1, enter client.connect 64.40.8.210:28014. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://ukn.gg.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs167781,ts500
Game
gmrust
mp150
ts500
v2634
cs167781
ptrak
$r?
Gameplay
^e
^d
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
