dst build testing ground
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,508 top 70%
- Rank · 7d ago
- #16,111 ▼397 places down
- Last wipe
- 40d ago monthly schedule
- Next wipe
- 22d 15h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 33 on average | 6/200 | ▼−8−57.6% | |
| 2 | BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average | 4/200 | ▼−2−35.1% | |
| 3 | BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 5 on average | 3/100 | ▪+0+20.0% | |
| 4 | CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average | 0/50 | ▪+0 | |
| 5 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 3 on average | 0/100 | ▪+0 | |
| 6 | Хомка RU PvEEU · groups of 8+ · monthly · 3 on average | 0/100 | ▼−1 |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on dst build testing ground?
The name of dst build testing ground carries no gather rate. Up to 8 players per group, which is the game's default. It runs build & creative, building without gathering, in a sandbox. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.
What is the current map on dst build testing ground?
The game generates the procedural map on dst build testing ground.
Activity
What is the rank of dst build testing ground?
For the last seven days, dst build testing ground holds rank #16,508 on player hours, in the top 70% of all ranked servers.
How full is dst build testing ground?
At present, dst build testing ground is offline; the last sighting was 12 days 13 hours ago.
Wipe Cycle
How often does dst build testing ground wipe?
From the force wipe, the next wipe at dst build testing ground is estimated. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 40 days 8 hours old. Its tags list a wipe each month.
Server Overview
What is the location of dst build testing ground?
For dst build testing ground, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 65.190.49.156:28015 is its address.
dst build testing ground runs which version of Rust?
The version in use at dst build testing ground: Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game, which Steam updates.
How reliable is dst build testing ground and is it currently online?
No response from dst build testing ground. It was last seen 12 days 13 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 27 September 2026.
Server Tags
How should you interpret the tags on dst build testing ground?
Published by dst build testing ground for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Slot count: 0; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^c (Creative): No gathering here: build what you want in sandbox mode; ^k (Build server): Practise base building and try out designs; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does dst build testing ground show up in Rust Analytics lists and filters?
On Rust Analytics, dst build testing ground matches these lists: Modded Rust servers, Rust build and creative servers, Rust creative servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to Join
How can I connect to dst build testing ground?
The console route: start Rust, press F1, enter client.connect 65.190.49.156:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2633,^p,^m,^c,^k,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp0
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
^c
^k
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.