Jeremy Solo PvE
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,455 top 65%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 33d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 64 on average | 69/200 | ▲+2+3.8% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 54 on average | 55/200 | ▼−10−15.3% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 41 on average | 45/200 | ▼−25−35.7% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 33 on average | 9/300 | ▲+3+54.3% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 30 on average | 12/200 | ▲+4+56.5% | |
| 6 | Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average | 9/100 | ▼−22−70.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Jeremy Solo PvE?
No gather rate is given in the name of Jeremy Solo PvE. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Jeremy Solo PvE?
The game generates the procedural map on Jeremy Solo PvE.
Population
Where does Jeremy Solo PvE sit in the rankings?
For the last seven days, Jeremy Solo PvE holds rank #15,455 on player hours, in the top 65% of all ranked servers.
How full is Jeremy Solo PvE?
Right now, Jeremy Solo PvE is offline; the last sighting was 13 days 21 hours ago.
Wipe Cycle
How often does Jeremy Solo PvE wipe?
No rhythm can be told for Jeremy Solo PvE yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 33 days 17 hours old.
Server Info
What is the server location for Jeremy Solo PvE?
There is no region published for Jeremy Solo PvE. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 74.141.66.230:28015.
Jeremy Solo PvE is on which Rust version?
The build is Rust network protocol 2633 and build 163493 on Windows, running on Jeremy Solo PvE. Joining requires the same protocol on your game, which Steam updates.
How reliable is Jeremy Solo PvE and is it currently online?
Offline at this moment: Jeremy Solo PvE. Last seen 13 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 17 September 2026.
Tags & Filters
How should you interpret the tags on Jeremy Solo PvE?
Published by Jeremy Solo PvE for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163493 (Build): Build 163493; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Jeremy Solo PvE?
These Rust Analytics lists include Jeremy Solo PvE: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Joining the Server
What steps do I take to join Jeremy Solo PvE?
The console route: start Rust, press F1, enter client.connect 74.141.66.230:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,^p,gmrust,cs163493,ts8
Game
gmrust
mp1
ts8
v2633
cs163493
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.