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RUST ANALYTICS
LIVE63,686PLY11,665SRV
QUOTE 74.141.66.230:28015 Offline checked 13d ago

Jeremy Solo PvE

pve
Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,455
top 65%
Rank · 7d ago
–
not ranked a week ago
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep2 Oct4 Oct6 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 64 on average69/200+2+3.8%
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 54 on average55/200−10−15.3%
3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 41 on average45/200−25−35.7%
4JP Infinity Connect PvEEA · groups of 8+ · monthly · 33 on average9/300+3+54.3%
5【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 30 on average12/200+4+56.5%
6Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average9/100−22−70.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Jeremy Solo PvE?

No gather rate is given in the name of Jeremy Solo PvE. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Jeremy Solo PvE?

The game generates the procedural map on Jeremy Solo PvE.

Population

Where does Jeremy Solo PvE sit in the rankings?

For the last seven days, Jeremy Solo PvE holds rank #15,455 on player hours, in the top 65% of all ranked servers.

How full is Jeremy Solo PvE?

Right now, Jeremy Solo PvE is offline; the last sighting was 13 days 21 hours ago.

Wipe Cycle

How often does Jeremy Solo PvE wipe?

No rhythm can be told for Jeremy Solo PvE yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 33 days 17 hours old.

Server Info

What is the server location for Jeremy Solo PvE?

There is no region published for Jeremy Solo PvE. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 74.141.66.230:28015.

Jeremy Solo PvE is on which Rust version?

The build is Rust network protocol 2633 and build 163493 on Windows, running on Jeremy Solo PvE. Joining requires the same protocol on your game, which Steam updates.

How reliable is Jeremy Solo PvE and is it currently online?

Offline at this moment: Jeremy Solo PvE. Last seen 13 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 17 September 2026.

Tags & Filters

How should you interpret the tags on Jeremy Solo PvE?

Published by Jeremy Solo PvE for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163493 (Build): Build 163493; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Jeremy Solo PvE?

These Rust Analytics lists include Jeremy Solo PvE: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Joining the Server

What steps do I take to join Jeremy Solo PvE?

The console route: start Rust, press F1, enter client.connect 74.141.66.230:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^p,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163493
Build Build 163493.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.