My Offline Benchmark Sandbox
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,497 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 27d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 【南瓜】Build-TestEA · groups of 8+ · 11 on average | 1/101 | ▼−4−81.0% | |
| 2 | Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average | 0/25 | ▼−2−100.0% | |
| 3 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 105 on average | 99/999 | ▲+36+56.0% | |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 85 on average | 151/999 | ▲+4+2.6% | |
| 5 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average | 31/150 | ▼−3−7.6% | |
| 6 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 16/100 | ▲+14+935.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on My Offline Benchmark Sandbox?
No gather rate appears in the name of My Offline Benchmark Sandbox. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is not active.
Which map is played on My Offline Benchmark Sandbox?
A procedural map runs on My Offline Benchmark Sandbox, created by the game.
Activity
What is the rank of My Offline Benchmark Sandbox?
For the last seven days, My Offline Benchmark Sandbox holds rank #15,497 on player hours, in the top – of all ranked servers.
How full is My Offline Benchmark Sandbox?
At present, My Offline Benchmark Sandbox is offline; the last sighting was 27 days 9 hours ago.
Wipe Schedule
On what cycle does My Offline Benchmark Sandbox wipe?
No rhythm can be told for My Offline Benchmark Sandbox yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 27 days 10 hours ago the current world was created.
Server Details
What is the location of My Offline Benchmark Sandbox?
For My Offline Benchmark Sandbox, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 77.77.216.48:28015 is its address.
My Offline Benchmark Sandbox is on which Rust version?
Rust network protocol 2633 and build 163207 on Windows is what My Offline Benchmark Sandbox runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is My Offline Benchmark Sandbox and is it currently online?
Offline at this moment: My Offline Benchmark Sandbox. Last seen 27 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 16 September 2026.
Server Tags
How should you interpret the tags on My Offline Benchmark Sandbox?
Published by My Offline Benchmark Sandbox for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): It runs build 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
My Offline Benchmark Sandbox appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature My Offline Benchmark Sandbox: Rust build and creative servers and Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join My Offline Benchmark Sandbox?
The console route: start Rust, press F1, enter client.connect 77.77.216.48:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp10
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.