DH Test
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,901 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 61 on average | 66/200 | ▼−10−13.2% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 51 on average | 38/200 | ▼−17−31.3% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 38 on average | 40/200 | ▼−1−3.0% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average | 14/300 | ▲+5+54.1% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average | 13/200 | ▪+0+2.6% | |
| 6 | Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 20 on average | 14/100 | ▲+4+47.4% |
Quick answers
from the figures on this pageRules & Settings
How is DH Test configured in terms of rules and settings?
No gather rate is given in the name of DH Test. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on DH Test?
A procedural map runs on DH Test, created by the game.
Population
What is the rank of DH Test?
For the last seven days, DH Test holds rank #15,901 on player hours, in the top 72% of all ranked servers.
What is the population on DH Test?
At present, DH Test is offline; the last sighting was 47 hours ago. Average players over the last seven days: 0.
Wipe Schedule
When does DH Test schedule its wipes?
No rhythm can be told for DH Test yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 47 hours.
Server Details
What is the server location for DH Test?
There is no region published for DH Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 82.205.47.167:25710.
What Rust version is DH Test running?
The version in use at DH Test: Rust network protocol 2634 and build 167584, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is DH Test and is it currently online?
Offline at this moment: DH Test. Last seen 47 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. The earliest Rust Analytics saw it was 12 October 2026.
Server Tags
How should you interpret the tags on DH Test?
Published by DH Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature DH Test?
The following Rust Analytics lists feature DH Test: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
How can I connect to DH Test?
Type client.connect 82.205.47.167:25710 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,^p,gmrust,cs167584,ts8
Game
gmrust
mp5
ts8
v2634
cs167584
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.