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RUST ANALYTICS
LIVE38,456PLY11,532SRV
QUOTE 82.21.2.12:10248 Offline checked 12d ago

ErisServerSubTest

quad biweekly wipes moddedoxidepve
Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,537
top 70%
Rank · 7d ago
#16,111
426 places down
Last wipe
39d ago
biweekly schedule
Next wipe
2d 14h
Fri 16 Oct, 17:51 UTC
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers, and #651 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipeFriday 16 October, 17:51 UTCin 2d 14h

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average0/50−1
2[RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on average1/51−2−66.7%
3Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average0/50+0
4[KR] Casual Hybrid ServerEA · quad · biweekly · 1 on average0/50−1
5Friend Not Foe / PvE Community / AustralasiaOC · quad · biweekly · 1 on average2/50+0+20.0%
6Bates Legend -True PVE-Full Wipe 10/01-Relaxed Vanilla.NA · quad · biweekly · 3 on average4/50+2+166.7%

Quick answers

from the figures on this page

Rules & Settings

How is ErisServerSubTest configured in terms of rules and settings?

The name of ErisServerSubTest carries no gather rate. A maximum of 4 players per group is set through quad. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Player Count

Where does ErisServerSubTest sit in the rankings?

In the top 70% of all ranked servers, ErisServerSubTest is #16,537 on player hours over the last seven days. In the quad group, it ranks #651.

How many players does ErisServerSubTest have?

At present, ErisServerSubTest is offline; the last sighting was 12 days 14 hours ago.

Wipe Frequency

How often does ErisServerSubTest wipe?

Using biweekly: 14 days after its last wipe, ErisServerSubTest's next wipe is estimated. On Friday 16 October at 17:51 UTC the next wipe is due. 39 days 9 hours ago the current world was created. A fortnightly wipe is published in its tags.

Server Overview

What is the location of ErisServerSubTest?

No region is published by ErisServerSubTest. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 82.21.2.12:10248.

ErisServerSubTest runs which version of Rust?

The version in use at ErisServerSubTest: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of ErisServerSubTest?

ErisServerSubTest is down. The last time we saw it was 12 days 14 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on ErisServerSubTest?

These tags are published by ErisServerSubTest and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts4 (Group limit): Teams take no more than 4; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

ErisServerSubTest appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, ErisServerSubTest matches these lists: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

How to Join

What steps do I take to join ErisServerSubTest?

The console route: start Rust, press F1, enter client.connect 82.21.2.12:10248. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^b,^p,gmrust,cs165217,ts4,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Slot count: 40.
ts4
Group limit Teams take no more than 4.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.