ErisServerSubTest
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,537 top 70%
- Rank · 7d ago
- #16,111 ▼426 places down
- Last wipe
- 39d ago biweekly schedule
- Next wipe
- 2d 14h Fri 16 Oct, 17:51 UTC
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #651 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average | 0/50 | ▼−1 | |
| 2 | [RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on average | 1/51 | ▼−2−66.7% | |
| 3 | Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average | 0/50 | ▪+0 | |
| 4 | [KR] Casual Hybrid ServerEA · quad · biweekly · 1 on average | 0/50 | ▼−1 | |
| 5 | Friend Not Foe / PvE Community / AustralasiaOC · quad · biweekly · 1 on average | 2/50 | ▪+0+20.0% | |
| 6 | Bates Legend -True PVE-Full Wipe 10/01-Relaxed Vanilla.NA · quad · biweekly · 3 on average | 4/50 | ▲+2+166.7% |
Quick answers
from the figures on this pageRules & Settings
How is ErisServerSubTest configured in terms of rules and settings?
The name of ErisServerSubTest carries no gather rate. A maximum of 4 players per group is set through quad. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
Player Count
Where does ErisServerSubTest sit in the rankings?
In the top 70% of all ranked servers, ErisServerSubTest is #16,537 on player hours over the last seven days. In the quad group, it ranks #651.
How many players does ErisServerSubTest have?
At present, ErisServerSubTest is offline; the last sighting was 12 days 14 hours ago.
Wipe Frequency
How often does ErisServerSubTest wipe?
Using biweekly: 14 days after its last wipe, ErisServerSubTest's next wipe is estimated. On Friday 16 October at 17:51 UTC the next wipe is due. 39 days 9 hours ago the current world was created. A fortnightly wipe is published in its tags.
Server Overview
What is the location of ErisServerSubTest?
No region is published by ErisServerSubTest. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 82.21.2.12:10248.
ErisServerSubTest runs which version of Rust?
The version in use at ErisServerSubTest: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of ErisServerSubTest?
ErisServerSubTest is down. The last time we saw it was 12 days 14 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on ErisServerSubTest?
These tags are published by ErisServerSubTest and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts4 (Group limit): Teams take no more than 4; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
ErisServerSubTest appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, ErisServerSubTest matches these lists: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
How to Join
What steps do I take to join ErisServerSubTest?
The console route: start Rust, press F1, enter client.connect 82.21.2.12:10248. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,^b,^p,gmrust,cs165217,ts4,^o^z
Game
gmrust
mp40
ts4
v2633
cs165217
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.