Rust 6K | Procedural Map
Key statistics
the figures behind the quote- Players now
- 1/ 20 5% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,258 top 69%
- Rank · 7d ago
- #16,709 ▲1451 places up
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 524/575 | ▼−36−6.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average | 344/375 | ▼−46−11.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 154/200 | ▲+21+15.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average | 302/325 | ▼−94−23.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 50/250 | ▼−11−18.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average | 292/375 | ▲+14+5.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Rust 6K | Procedural Map?
The name of Rust 6K | Procedural Map carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Rust 6K | Procedural Map?
The game generates the procedural map on Rust 6K | Procedural Map.
Population
What position does Rust 6K | Procedural Map hold in the server rankings?
In the top 69% of all ranked servers, Rust 6K | Procedural Map is #15,258 on player hours over the last seven days.
How many players does Rust 6K | Procedural Map have?
At present, Rust 6K | Procedural Map is offline; the last sighting was 20 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 0 players.
Wipe Schedule
On what cycle does Rust 6K | Procedural Map wipe?
There are too few wipes on record for Rust 6K | Procedural Map to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 9 days 17 hours.
Server Info
What is the server location for Rust 6K | Procedural Map?
No region is published by Rust 6K | Procedural Map. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 89.197.85.94:28115.
Rust 6K | Procedural Map runs which version of Rust?
Rust network protocol 2634 and build 167781 on Windows is what Rust 6K | Procedural Map runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Rust 6K | Procedural Map and is it currently online?
Offline at this moment: Rust 6K | Procedural Map. Last seen 20 hours ago. 1% is its uptime for the last 7 full days, 1 of 168 hours. First sighting by Rust Analytics: 4 October 2026.
Server Tags
What is the meaning of the tags on Rust 6K | Procedural Map?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Slot count: 20; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Rust 6K | Procedural Map publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Rust 6K | Procedural Map appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Rust 6K | Procedural Map matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join Rust 6K | Procedural Map?
The console route: start Rust, press F1, enter client.connect 89.197.85.94:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.