Hardcore+
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,399 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 24d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- teams off players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 7 on average | 4/100 | ▼−6−59.0% | |
| 2 | Blackland#001 | HardcoreNA · no group limit · monthly · 3 on average | 4/100 | ▼−2−29.4% | |
| 3 | TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · monthly · 3 on average | 1/100 | ▼−2−65.7% | |
| 4 | Stumpy Hardcore Solo Only | No Tech Tree | Raid WindowNA · no group limit · biweekly · 2 on average | 5/50 | ▲+1+15.4% | |
| 5 | [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average | 2/50 | ▪+0+4.3% | |
| 6 | Wompa Land Hardcore PVE |Zombies|AI|1xgroups of 8+ · 1x · 1 on average | 2/100 | ▲+1+100.0% |
Quick answers
from the figures on this pageMap and Rules
How is Hardcore+ configured in terms of rules and settings?
No gather rate appears in the name of Hardcore+. A group limit is not published. It runs hardcore, Facepunch's hardest mode. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Hardcore+?
Hardcore+ uses a procedural map, which the game generates.
Activity
What is the rank of Hardcore+?
For the last seven days, Hardcore+ holds rank #14,399 on player hours, in the top – of all ranked servers.
What is the population on Hardcore+?
Right now, Hardcore+ is offline; the last sighting was 24 days 13 hours ago.
Wipe Cycle
When does Hardcore+ schedule its wipes?
The record holds too few of Hardcore+'s wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 24 days 16 hours.
Server Details
What is the server location for Hardcore+?
No region is published by Hardcore+. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 89.33.166.14:28015 is its address.
Hardcore+ runs which version of Rust?
Rust network protocol 2633 and build 164530 on Windows is what Hardcore+ runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is Hardcore+ and is it currently online?
Offline at this moment: Hardcore+. Last seen 24 days 13 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 19 September 2026.
Server Tags
How should you interpret the tags on Hardcore+?
Published by Hardcore+ for the game's server browser to read: gmhardcore (Game mode): The hardcore ruleset, a tougher mode; mp10 (Max players): Slot count: 10; ts0 (Group limit): Teams do not run here; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
Hardcore+ appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Hardcore+: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
How to Join
What is the process to join Hardcore+?
Type client.connect 89.33.166.14:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmhardcore,cs164530,ts0,^o^z
Game
gmhardcore
mp10
ts0
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.