Modding Sandbox (kein EAC)
Key statistics
the figures behind the quote- Players now
- 1/ 8 12% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,269 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 39d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 【南瓜】Build-TestEA · groups of 8+ · 11 on average | 3/101 | ▼−7−69.7% | |
| 2 | Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average | 0/25 | ▼−1−100.0% | |
| 3 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 105 on average | 68/999 | ▲+27+66.2% | |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 85 on average | 141/999 | ▼−8−5.4% | |
| 5 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average | 40/150 | ▲+2+5.5% | |
| 6 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 22/100 | ▲+20+810.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Modding Sandbox (kein EAC)?
No gather rate is given in the name of Modding Sandbox (kein EAC). Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is not active.
What is the current map on Modding Sandbox (kein EAC)?
Modding Sandbox (kein EAC) uses a procedural map, which the game generates.
Player Count
What position does Modding Sandbox (kein EAC) hold in the server rankings?
For the last seven days, Modding Sandbox (kein EAC) holds rank #13,269 on player hours, in the top – of all ranked servers.
How many players does Modding Sandbox (kein EAC) have?
Right now, Modding Sandbox (kein EAC) is offline; the last sighting was 25 days 18 hours ago.
Wipe Cycle
When does Modding Sandbox (kein EAC) schedule its wipes?
There are too few wipes on record for Modding Sandbox (kein EAC) to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 39 days 13 hours old.
Server Overview
What is the server location for Modding Sandbox (kein EAC)?
No region is published by Modding Sandbox (kein EAC). The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 89.57.40.87:28015.
Modding Sandbox (kein EAC) runs which version of Rust?
The version in use at Modding Sandbox (kein EAC): Rust network protocol 2633 and build 164530, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is Modding Sandbox (kein EAC) and is it currently online?
Offline at this moment: Modding Sandbox (kein EAC). Last seen 25 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 17 September 2026.
Server Tags
What is the meaning of the tags on Modding Sandbox (kein EAC)?
These tags are published by Modding Sandbox (kein EAC) and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Modding Sandbox (kein EAC)?
These Rust Analytics lists include Modding Sandbox (kein EAC): Rust build and creative servers and Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join Modding Sandbox (kein EAC)?
The console route: start Rust, press F1, enter client.connect 89.57.40.87:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp8,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp8
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.