PVE-LiveRust (test)
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #7,006 top 31%
- Rank · 7d ago
- #6,601 ▼405 places down
- Last wipe
- 10d ago biweekly schedule
- Next wipe
- 3d 10h Sat 17 Oct, 12:11 UTC
- Group limit
- trio players per team
- Gather rate
- – no rate in the name
- Score
- 18 player hours, last seven days
- Map
- 4096 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, and #378 of the trio servers (top 63%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 3d 10hSat 17 Oct, 12:11 UTC
- 17d 10hSat 31 Oct, 12:11 UTC
- 22d 17hThu 5 Nov, 19:00 UTCFW
- 31d 10hSat 14 Nov, 12:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:11 UTC10d ago | 2 | – | running | 0 |
| Fri 2 Oct, 15:16 UTC11d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average | 0/50 | ▪+0 | |
| 2 | [RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on average | 1/51 | ▼−1−55.6% | |
| 3 | [KR] Casual Hybrid ServerEA · quad · biweekly · 1 on average | 0/50 | ▼−1−100.0% | |
| 4 | Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average | 0/50 | ▪+0 | |
| 5 | Friend Not Foe / PvE Community / AustralasiaOC · quad · biweekly · 1 on average | 1/50 | ▪+0+0.0% | |
| 6 | 【JP】Vanille PVE |Solo/Duo/Trio|Beginner‑FriendlyEA · trio · monthly · 30 on average | 13/100 | ▲+4+39.3% |
Quick answers
from the figures on this pageServer Rules
How is PVE-LiveRust (test) configured in terms of rules and settings?
No gather rate is given in the name of PVE-LiveRust (test). A maximum of 3 players per group is set through trio. pve is the mode, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on PVE-LiveRust (test)?
A procedural map of size 4,096 with seed 1337 runs on PVE-LiveRust (test), created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.
Population
What is the rank of PVE-LiveRust (test)?
For the last seven days, PVE-LiveRust (test) holds rank #7,006 on player hours, in the top 31% of all ranked servers. Among servers in trio, it stands at #378.
How full is PVE-LiveRust (test)?
0 of 100 slots on PVE-LiveRust (test) are filled at the moment. Average players over seven days: 0; peak: 2.
Wipe Cycle
What happens on wipe day at PVE-LiveRust (test)?
Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 3 hours after the wipe, the crowd peaked.
On what cycle does PVE-LiveRust (test) wipe?
The schedule at PVE-LiveRust (test) cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Saturday 17 October at 12:11 UTC. 10 days 13 hours ago the current world was created. A fortnightly wipe is published in its tags.
Server Overview
What is the server location for PVE-LiveRust (test)?
There is no region published for PVE-LiveRust (test). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.143.190.23:35003 is its address.
How is the performance on PVE-LiveRust (test)?
Server fps over the last 48 hours: 139 on average, 47 at the lowest. 56,398 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,577 MB. Low fps and growing entities are the source of felt lag.
PVE-LiveRust (test) is on which Rust version?
Rust network protocol 2634 and build 166586 on Linux is what PVE-LiveRust (test) runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of PVE-LiveRust (test)?
PVE-LiveRust (test) is up. It is taking players now. 10 days 11 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
What is the meaning of the tags on PVE-LiveRust (test)?
These tags are published by PVE-LiveRust (test) and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts3 (Group limit): 3 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does PVE-LiveRust (test) show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature PVE-LiveRust (test): Modded Rust servers, Best Rust PvE servers and Trio Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to PVE-LiveRust (test)?
Type client.connect 95.143.190.23:35003 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^b,^p,gmrust,cs166586,ts3,^o^z
Game
gmrust
mp100
ts3
v2634
cs166586
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.