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RUST ANALYTICS
LIVE40,075PLY11,529SRV
QUOTE 95.26.144.122:28015 Offline checked 28d ago

Testing server

teams off moddedoxidehardcore
Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,258
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 7 on average11/100+3+40.4%
2Blackland#001 | HardcoreNA · no group limit · monthly · 3 on average7/100+2+50.0%
3TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · monthly · 2 on average0/100−1−100.0%
4Stumpy Hardcore Solo Only | No Tech Tree | Raid WindowNA · no group limit · biweekly · 2 on average3/50+0+9.1%
5[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average1/50+0−14.3%
6Wompa Land Hardcore PVE |Zombies|AI|1xgroups of 8+ · 1x · 1 on average0/100−1

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Testing server?

No gather rate appears in the name of Testing server. The server does not state any group limit. hardcore is the mode, Facepunch's hardest mode. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on Testing server?

The game generates the procedural map on Testing server.

Population

Where does Testing server sit in the rankings?

In the top – of all ranked servers, Testing server is #13,258 on player hours over the last seven days.

How full is Testing server?

Right now, Testing server is offline; the last sighting was 28 days 10 hours ago.

Wipe Cycle

How often does Testing server wipe?

There are too few wipes on record for Testing server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 29 days 11 hours ago the current world was created.

Server Info

What is the server location for Testing server?

There is no region published for Testing server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.26.144.122:28015 is its address.

What Rust version is Testing server running?

The build is Rust network protocol 2633 and build 163794 on Windows, running on Testing server. The protocol has to match for you to join, and Steam applies that update.

How reliable is Testing server and is it currently online?

Offline at this moment: Testing server. Last seen 28 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 15 September 2026.

Server Tags

What is the meaning of the tags on Testing server?

The game's server browser reads gmhardcore (Game mode): Hardcore rules, which are tougher; mp1 (Max players): Slot count: 1; ts0 (Group limit): The team system is off; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Testing server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Testing server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Testing server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Connection

What steps do I take to join Testing server?

The console route: start Rust, press F1, enter client.connect 95.26.144.122:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules, which are tougher.
mp1
Max players Slot count: 1.
ts0
Group limit The team system is off.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.