LOCAL LAB [no EAC]
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,111 top 63%
- Rank · 7d ago
- #8,276 ▼5835 places down
- Last wipe
- 26d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 64 on average | 34/200 | ▲+1+4.2% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 53 on average | 75/200 | ▼−5−6.8% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 41 on average | 49/200 | ▼−24−33.2% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average | 13/300 | ▲+4+47.4% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 30 on average | 7/200 | ▲+4+102.6% | |
| 6 | Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average | 27/100 | ▼−12−31.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on LOCAL LAB [no EAC]?
No gather rate is given in the name of LOCAL LAB [no EAC]. Groups can contain a maximum of 8 players, the default for the game. It runs pve, player-versus-player combat is absent. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.
Which map is played on LOCAL LAB [no EAC]?
A procedural map runs on LOCAL LAB [no EAC], created by the game.
Population
What position does LOCAL LAB [no EAC] hold in the server rankings?
In the top 63% of all ranked servers, LOCAL LAB [no EAC] is #14,111 on player hours over the last seven days.
What is the population on LOCAL LAB [no EAC]?
At present, LOCAL LAB [no EAC] is offline; the last sighting was 19 days 2 hours ago.
Wipe Cycle
On what cycle does LOCAL LAB [no EAC] wipe?
No rhythm can be told for LOCAL LAB [no EAC] yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 26 days 6 hours ago the current world was created.
Server Details
Where can LOCAL LAB [no EAC] be found?
No region is published by LOCAL LAB [no EAC]. Rust Analytics reports the location a server claims, not the machine's actual location. 104.28.244.229:28015 is its address.
LOCAL LAB [no EAC] runs which version of Rust?
The version in use at LOCAL LAB [no EAC]: Rust network protocol 2633 and build 164530, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is LOCAL LAB [no EAC] up, and how consistent is its uptime?
Offline at this moment: LOCAL LAB [no EAC]. Last seen 19 days 2 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 24 September 2026.
Server Tags
What is the meaning of the tags on LOCAL LAB [no EAC]?
Published by LOCAL LAB [no EAC] for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature LOCAL LAB [no EAC]?
The following Rust Analytics lists feature LOCAL LAB [no EAC]: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Joining the Server
What steps do I take to join LOCAL LAB [no EAC]?
The console route: start Rust, press F1, enter client.connect 104.28.244.229:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.