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RUST ANALYTICS
LIVE44,948PLY11,563SRV
QUOTE 143.223.148.245:28015 Offline checked 7h ago

My Rust server | Powered by AMP

pve
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,974
top 71%
Rank · 7d ago
#16,709
735 places up
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

AveragePeak
0123402:0008:0014:0020:0002:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 64 on average23/200−1−5.2%
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 53 on average72/200−5−6.2%
3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 40 on average62/200+0+0.5%
4JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average17/300−2−10.5%
5【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 30 on average7/200−2−26.3%
6Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average33/100−7−17.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map, which the game generates.

Player Count

What position does My Rust server | Powered by AMP hold in the server rankings?

In the top 71% of all ranked servers, My Rust server | Powered by AMP is #15,974 on player hours over the last seven days.

How full is My Rust server | Powered by AMP?

Right now, My Rust server | Powered by AMP is offline; the last sighting was 7 hours ago. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does My Rust server | Powered by AMP wipe?

The record holds too few of My Rust server | Powered by AMP's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 30 days 22 hours old.

Server Info

Where can My Rust server | Powered by AMP be found?

For My Rust server | Powered by AMP, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 143.223.148.245:28015.

What Rust version is My Rust server | Powered by AMP running?

The build is Rust network protocol 2633 and build 164530 on Windows, running on My Rust server | Powered by AMP. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is My Rust server | Powered by AMP and is it currently online?

No response from My Rust server | Powered by AMP. It was last seen 7 hours ago. The last 7 full days give 54% uptime, 91 hours on out of 168. The earliest Rust Analytics saw it was 20 September 2026.

Server Tags

What is the meaning of the tags on My Rust server | Powered by AMP?

Published by My Rust server | Powered by AMP for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here, not other players. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Rust server | Powered by AMP show up in Rust Analytics lists and filters?

On Rust Analytics, My Rust server | Powered by AMP matches these lists: Rust community servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Connection

What steps do I take to join My Rust server | Powered by AMP?

The console route: start Rust, press F1, enter client.connect 143.223.148.245:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE The world is the danger here, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.