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RUST ANALYTICS
LIVE38,441PLY11,535SRV
QUOTE 180.150.91.79:28070 Online OC checked 12m ago

Old Souls PVE AU (Raidable Bases)

monthly wipes moddedoxidepve
Players · last
1/ 50
+124h
2% full
Day range 0 2
7-day avg 0 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 5
Rank
#4,286
top 19% · #110 in OC
Rank · 7d ago
#3,924
362 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 15h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
83
player hours, last seven days
Map
6000
Procedural Map · seed 6543523
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5204:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

025507510004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 19% of all ranked servers, top 50% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 15h

The force wipe · high confidence

usual gap
0.4 days
between real wipes
wipe-day peak
2
players, last three wipes

Coming wipes

  1. 22d 15hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:12 UTC FW12d ago 2 – running 0
Thu 1 Oct, 10:54 UTC12d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 24 on average13/200−9−39.8%
2[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 19 on average14/200+0−2.3%
3[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 9 on average11/100+4+51.7%
4State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 2 on average2/40−1−33.3%
5BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average1/50+0+0.0%
6Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable BaseOC · groups of 8+ · monthly · 1 on average0/50+0

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Old Souls PVE AU (Raidable Bases)?

The name of Old Souls PVE AU (Raidable Bases) carries no gather rate. Up to 8 players per group, which is the game's default. It runs pve, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Old Souls PVE AU (Raidable Bases)?

The map on Old Souls PVE AU (Raidable Bases) is procedural, size 6,000, with seed 6543523, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of Old Souls PVE AU (Raidable Bases)?

In the top 19% of all ranked servers, Old Souls PVE AU (Raidable Bases) is #4,286 on player hours over the last seven days and #110 in Oceania.

How full is Old Souls PVE AU (Raidable Bases)?

1 of 50 slots on Old Souls PVE AU (Raidable Bases) are filled right now. Average players over seven days: 0; peak: 5. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 2 players.

Wipe Schedule

How does Old Souls PVE AU (Raidable Bases) handle wipe day?

An average of 2 players marked the busiest point of its recent wipes. 5 hours after the latest wipe, the crowd reached its peak.

When does Old Souls PVE AU (Raidable Bases) schedule its wipes?

A single monthly wipe is what Old Souls PVE AU (Raidable Bases) runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 12 days 7 hours. Its tags list a wipe each month.

Server Details

Where can Old Souls PVE AU (Raidable Bases) be found?

The OC tag and Oceania are what Old Souls PVE AU (Raidable Bases) lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 180.150.91.79:28070.

How is the performance on Old Souls PVE AU (Raidable Bases)?

The last 48 hours average 80 server fps, the low being 61. The entity count reached 246,469, covering buildings, deployables and all else in the world. The memory ceiling reached 5,111 MB. A climbing entity count plus low fps is the lag players report.

Old Souls PVE AU (Raidable Bases) is on which Rust version?

The version in use at Old Souls PVE AU (Raidable Bases): Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is Old Souls PVE AU (Raidable Bases) up, and how consistent is its uptime?

Online at this moment: Old Souls PVE AU (Raidable Bases). Its own uptime figure dates the last restart to roughly 5 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Old Souls PVE AU (Raidable Bases)?

Published by Old Souls PVE AU (Raidable Bases) for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; OC (Oceania): The browser places this server in Oceania. The top of this page and the tags both show its players now, its queue and when its world was made.

Old Souls PVE AU (Raidable Bases) appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Old Souls PVE AU (Raidable Bases): Rust servers in Oceania, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Old Souls PVE AU (Raidable Bases)?

The console route: start Rust, press F1, enter client.connect 180.150.91.79:28070. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/SQEEQUARS4.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

OC
Oceania The browser places this server in Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.