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RUST ANALYTICS
LIVE37,697PLY11,506SRV
QUOTE 167.94.99.250:28115 Online NA · us checked 8m ago

Combat Arena - Staging

moddedcarbon
Players · last
0/ 20
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71% · #1547 in NA
Rank · 7d ago
#16,636
669 places up
Last wipe
resets
41 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
5000
Custom Map · seed 1731636953
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 00:08 UTC3h ago – – – 0
Tue 13 Oct, 20:08 UTC7h ago – – – 0
Tue 13 Oct, 16:08 UTC11h ago – – – 0
Tue 13 Oct, 12:08 UTC15h ago – – – 0
Tue 13 Oct, 08:08 UTC19h ago – – – 0
Tue 13 Oct, 04:08 UTC23h ago – – – 0
Tue 13 Oct, 00:08 UTC1d ago – – – 0
Mon 12 Oct, 20:08 UTC1d ago – – – 0
Mon 12 Oct, 16:08 UTC1d ago – – – 0
Mon 12 Oct, 12:07 UTC1d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1UKN.GG - US Training Grounds - MainNA · groups of 500+ · 22 on average0/250−40−100.0%
2[NA] Raid Simulator 2.0 (Raidsim)NA · groups of 100+ · 19 on average34/150+7+25.5%
3UKN.GG - US Training Grounds - Medium IIINA · groups of 500+ · 6 on average7/150+4+104.9%
4NA | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsNA · groups of 10+ · 4 on average2/200−1−41.5%
5Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWarsNA · groups of 8+ · 2 on average1/100+0+0.0%
6NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots FNA · groups of 10+ · 2 on average0/250+0

Quick answers

from the figures on this page

Server Rules

How is Combat Arena - Staging configured in terms of rules and settings?

No gather rate is given in the name of Combat Arena - Staging. The default group size of 8 players applies here. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is played on Combat Arena - Staging?

A procedural map of size 5,000 with seed 1731636953 runs on Combat Arena - Staging, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.

Activity

Where does Combat Arena - Staging sit in the rankings?

In the top 71% of all ranked servers, Combat Arena - Staging is #15,967 on player hours over the last seven days and #1,547 in North America.

What is the population on Combat Arena - Staging?

0 of 20 slots on Combat Arena - Staging are filled right now. Average players over the last seven days: 0.

Wipe Frequency

How often does Combat Arena - Staging wipe?

A new world every few hours is what Combat Arena - Staging does. None of those resets is a wipe, and no wipe schedule is kept.

Server Details

What is the location of Combat Arena - Staging?

Its region code is us, and Combat Arena - Staging lists itself in North America with the NA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 167.94.99.250:28115 is its address.

Is Combat Arena - Staging performing well?

Average server fps for the last 48 hours is 30; the floor was 30. The entity count reached 4,017, covering buildings, deployables and all else in the world. The memory ceiling reached 1,698 MB. A climbing entity count plus low fps is the lag players report.

Combat Arena - Staging is on which Rust version?

The version in use at Combat Arena - Staging: Rust network protocol 2635 and build 167888, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is Combat Arena - Staging up, and how consistent is its uptime?

The server is live: Combat Arena - Staging is online. Its own uptime figure dates the last restart to roughly 2 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on Combat Arena - Staging?

Published by Combat Arena - Staging for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs167888 (Build): Game build: 167888; ptrak (Networking): The standard network layer, RakNet; $rus (Region code): Region code us; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed over for aim and PvP practice; ^i (Battlefield): PvP runs fast here: kits and high rates; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Combat Arena - Staging?

On Rust Analytics, Combat Arena - Staging matches these lists: Modded Rust servers, Rust aim training servers, Best Rust battlefield servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

How can I connect to Combat Arena - Staging?

Type client.connect 167.94.99.250:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/2qMvVNdeKQ.

Server tags

what each one means

Published as mp20,ptrak,$rus,v2635,^z,^y,^e,^d,^i,NA,gmrust,cs167888,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol To join, your game needs protocol 2635.
cs167888
Build Game build: 167888.
ptrak
Networking The standard network layer, RakNet.
$rus
Region code Region code us.

Gameplay

^e
Minigames Minigames run here: arenas, Bedwars, parkour and more.
^d
Combat training Loot is handed over for aim and PvP practice.
^i
Battlefield PvP runs fast here: kits and high rates.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.